Increasing Multipliers

Slot Mechanics

Increasing Multiplier Slots: How Growing Multipliers Work

An increasing multiplier grows while you play, and the interesting part is what makes it grow. Bonanza adds 1 to its Free Spins multiplier every time a cascade wins. Book of Hidden Tombs does the opposite: in Super Free Spins, every spin that doesn’t win doubles the multiplier, and the total is only used when a win finally lands.

Gonzo’s Quest is where I first noticed cascades, and its multiplier climbs with them, from x1 to x5 in the main game and higher in Free Falls. Same idea, three different rules for moving the number.

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Quick answerAn increasing multiplier grows each time a set event happens, which might be a win, a losing spin or a step through a bonus. How far it can go, what it applies to and when it drops back are separate rules.

What are increasing multiplier slots?

In an increasing multiplier slot, the active multiplier gets larger according to a rule built into the game. A random x10 appearing on a Wild isn’t enough to qualify. The value has to progress from one step to the next.

The closest comparison I can think of is the feature trail on a pub fruit machine, lighting up step by step as you play. An increasing multiplier feels very much the same.

How do increasing multipliers work?

The diagram below shows three games that all have one, and none of them grows the same way.

Bonanza adds +1 to its Free Spins multiplier after every winning reaction, which is Big Time Gaming’s word for a cascade that wins.

Book of Hidden Tombs is less intuitive. Its Super Free Spins multiplier starts at x1 and doubles after every spin that doesn’t win, up to x512. When a win arrives, the multiplier is applied to it, and BGaming’s current game page says it then resets.

The Green Knight doesn’t calculate anything. During Free Spins, a guaranteed Multiplier Wild moves along a fixed ladder, one step per spin: x2, x5, x10, x25 and x100.

Comparison of increasing multiplier progression: Bonanza adds +1 after winning reactions, Book of Hidden Tombs doubles its multiplier after non-winning Super Free Spins spins, and The Green Knight follows an x2, x5, x10, x25 and x100 ladder across five Free Spins.
Bonanza adds to its multiplier after winning reactions, Book of Hidden Tombs doubles after non-winning spins, and The Green Knight follows a fixed ladder. Each has a different trigger for increasing the value.

What can make a multiplier increase?

Winning cascades or reactions

Gonzo’s Quest raises its multiplier as each new Avalanche continues the current sequence. NetEnt gives a range of x1 to x5 in the main game and x3 to x15 in Free Falls. Bonanza works on the same kind of trigger during Free Spins.

Non-winning spins

Book of Hidden Tombs is the clearest counterexample. A losing spin is what makes the multiplier bigger; a winning spin uses it.

Feature steps

In The Green Knight, the trigger is simply moving on to the next of the five Free Spins.

Collection thresholds

Big Bass Bonanza counts Fisherman Wilds during Free Spins. Its Cash Collect multiplier starts at x1, then moves to x2, x3 and x10 when the 4th, 8th and 12th Fisherman land.

Position or symbol events

Cygnus 2 makes position the trigger. When a Multiplier symbol reaches the leftmost column, its value is added to the active multiplier and the symbol turns into a Wild.

Razor Shark ties growth to Mystery symbols moving during Free Games. Every one-position nudge increases the feature multiplier.

In Gates of Olympus Free Spins, qualifying Multiplier symbol values are added into a running total, so it grows by whatever value lands rather than by a fixed step.

How fast can it grow?

Developers keep taking a simple idea and tweaking it to make their games different, and the way a multiplier grows is a good example.

Bonanza adds a fixed +1 each time. Book of Hidden Tombs doubles, so from x1, nine doublings take it to its x512 cap (x1, x2, x4 and so on up to x512). The Green Knight jumps between set values, from x25 straight to x100 on its last spin. Cygnus 2 and Gates of Olympus add whatever value lands, so the size of each jump varies.

So the idea that increasing multipliers go up by one after every win only describes one way of doing it.

What does an increasing multiplier apply to?

A climbing number doesn’t necessarily multiply every win.

In Big Bass Bonanza, the multiplier only applies to the cash the Fisherman collects from Fish symbols. Ordinary line wins aren’t multiplied. Razor Shark‘s feature multiplier, by contrast, applies to line wins and to Razor Reveal instant awards, according to Push Gaming.

How long can an increasing multiplier last?

The same game can give its multiplier a different lifetime depending on where you are. Sugar Rush marks Multiplier Spots on the grid that build from x2 up to x128 after repeated winning explosions in the same place. In the base game, those spots only last for the current tumble sequence. In Free Spins, they stay for later spins and can keep growing.

Gates of Olympus does something similar. In the base game its multipliers last only for the current tumble sequence, but in Free Spins they build a running total that lasts the whole round. That total is the number I find myself watching when I play it.

At the short end, Fire in the Hole 2 uses its increase straight away. In the base game, when an xBomb Wild explodes, its value increases the win multiplier for the next collapse only.

Elsewhere, Cygnus 2 carries its active multiplier between Free Drops, Gonzo’s Quest’s progression is tied to the Avalanches in the current sequence, and Big Bass Bonanza’s new multiplier applies to the extra Free Spins that follow each threshold until the next one moves it up.

When do increasing multipliers reset?

BGaming’s current page says the Book of Hidden Tombs multiplier resets after it’s applied to a winning spin. Big Bass Bonanza starts each new Free Spins round at x1.

For Gonzo’s Quest, the NetEnt material I’ve checked gives the ranges but doesn’t spell out when the multiplier goes back to x1, so I haven’t stated a rule.

Capped vs unlimited increasing multipliers

Book of Hidden Tombs stops at x512 and Big Bass Bonanza at x10, while Big Time Gaming describes Bonanza’s Free Spins multiplier as unlimited, with no published cap.

Those big numbers are what developers’ marketing teams push hardest, and I suspect plenty of players read a huge or unlimited multiplier as a huge win. It isn’t the same thing. Bonanza still has a maximum payout of 26,000x bet, as the Multiplier Slots guide explains.

Increasing Multipliers vs Random Multipliers and Multiplier Wilds

Increasing describes how a multiplier changes; Random Multipliers describe how a value is picked, and a Multiplier Wild is simply a Wild that carries one. The Green Knight combines two of them: its Multiplier Wild increases along a fixed ladder. The Multiplier Slots guide covers the other terms that get mixed up, including persistent and Sticky Wilds.

Increasing multiplier examples compared

Increasing multiplier behaviour in games I’ve checked
Game What makes it grow How it grows How long it lasts / limit
Gonzo’s Quest
Each new Avalanche in the active sequence. Main game x1 to x5; Free Falls x3 to x15. Ranges differ by mode; NetEnt’s material doesn’t say when it returns to x1.
Book of Hidden Tombs
Each non-winning Super Free Spins spin. Starts x1 and doubles; current value applies on a winning spin. BGaming’s current page says it then resets; maximum x512.
The Green Knight
Advancing through the five Free Spins. Multiplier Wild follows x2, x5, x10, x25, x100. Progression covers the five Free Spins.
Cygnus 2
A Multiplier symbol reaches the leftmost column. Its value is added to the active multiplier; it then becomes a Wild. Active multiplier persists between Free Drops.
Big Bass Bonanza
The 4th, 8th and 12th Fisherman Wilds collected. Cash Collect multiplier progresses x1, x2, x3, x10. Maximum x10; applies to the feature’s collection awards.
Fire in the Hole 2
In the base game, an xBomb Wild explodes. xBomb value increases the win multiplier for the next collapse. Applies to the next collapse only.
Bonanza
Each winning reaction during Free Spins. Win multiplier increases by +1. No published multiplier cap; game still has a finite 26,000x maximum payout.

Increasing Multipliers FAQ

Can a multiplier increase after a losing spin?

Yes. Book of Hidden Tombs doubles its Super Free Spins multiplier after each non-winning spin, up to x512. The value is applied when a winning spin arrives.

Do increasing multipliers carry into later Free Spins?

Sometimes. Cygnus 2 carries its active multiplier between Free Drops. In Sugar Rush, marked multiplier positions persist across spins during Free Spins, unlike their base-game behaviour.

Sources reviewed

These examples are based on the developers’ own rules and supporting documentation. Some of it comes from in-game help or developer game sheets rather than public webpages.

NetEnt

Evidence reviewed: NetEnt material covering increases through successive Avalanches and the x1 to x5 main-game and x3 to x15 Free Falls ranges. The material does not explicitly specify a separate cross-round reset condition.

BGaming

Evidence reviewed: The current official BGaming game page and BGaming’s rules covering the x1 starting multiplier, doubling after non-winning Super Free Spins spins, application on a win and the x512 cap. The reset sentence comes from the current official page; the rules and screenshots omit that sentence rather than contradict it.

Play’n GO

Evidence reviewed: Play’n GO game-sheet material covering the guaranteed Free Spins Multiplier Wild, its x2 starting value and the x2, x5, x10, x25, x100 progression across the five spins.

ELK Studios

Evidence reviewed: The official ELK Studios game page and in-game material covering left-edge Multiplier activation, addition to the active multiplier, transformation into a Wild and multiplier persistence between Free Drops.

Pragmatic Play / Reel Kingdom

Evidence reviewed: Game rules covering the Fisherman Money-symbol collection multiplier, its x1, x2, x3 and x10 progression after successive four-Wild thresholds, its scope to Money-symbol collection wins rather than ordinary line wins, and the stage timing across the retriggered Free Spins batches.
Evidence reviewed: Game rules covering Multiplier symbol values lasting for the current tumble sequence in the base game and adding to a running total during Free Spins.
Evidence reviewed: Game rules covering Multiplier Spots building from x2 up to x128 after repeated winning explosions on the same positions, lasting for the current tumble sequence in the base game and persisting across spins during Free Spins.

Push Gaming

Razor Shark
Evidence reviewed: Push Gaming material covering the Free Games multiplier increasing with each one-position Mystery-symbol nudge and applying to line wins and Razor Reveal instant awards.

Nolimit City

Evidence reviewed: Nolimit City data-sheet material covering the base-game xBomb Wild and the rule that its explosion increases the win multiplier by the xBomb value for the next collapse.

Big Time Gaming

Evidence reviewed: Big Time Gaming material covering the +1 Free Spins multiplier increase after each winning reaction, the unlimited multiplier description and the separately stated finite maximum payout of 26,000x bet.
Our methodology

Where this guide comes from

I check the games’ rules against developer material and record differences where the sources don’t settle a point. Read our full research methodology